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VR Climbable

Climbable class. Can be used for ladders, obstacles etc.

Class name:

Include:

Type:

Lines of code:

AVR_Climbable

#include "VR/VR_Actors/VR_Climbable.h"

Interactable Actor

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​General Information

Description

VR Climbable is a class on which player can climb. This class can be used for ladders, climbable rocks, obstacles etc. This actor is using VR Grab Component(See VR Grab Component).



VR Climbable is a class on which player can climb. This class can be used for ladders, climbable rocks, obstacles etc.
VR Climbable


Blueprint API Reference

Public Member Functions

 

Get Animn Type
  returns EAnimationType

Output
  EAnimationType AnimnType
 

Get Grab Method
  returns EGrabMethod

Output
  EGrabMethod GrabMethod
 

Get Mesh
  returns Body_Mesh

Output
  UStaticMeshComponent* Body_Mesh
 

Get PickUp Animation
  returns AnimationCategory

Output
  EPickUpAnimations AnimationCategory
 

Get Animation
  returns Grab Animation

Output
   UAnimSequence* Animation
 

Public Attributes

 

FName 	SocketName
 	Socket name for unique animation.
 
 

class AStaticMeshActor * 	Parent_Actor
 
 

EGrabMethod 	GrabMethod
 
 

TArray< FName > 	SocketArray
 	Socket name for unique animation.
 
 

TArray< UAnimSequence * > 	AnimationsArray
 	Animation for each socket from SocketArray.
 
 

EPickUpAnimations 	AnimationCategory
 	Animation Catagory.
 
 

UAnimSequence * 	Animation
 	Unique animation.
 
 

float 	fSocketInRadius
 	Socket radius interaction radius.
 
 

EAnimationType 	AnimnType
 

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