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VR Lever Rotatable

This is a rotatable physic lever class which player can rotate.

Class name:

Include:

Type:

Lines of code:

AVR_LeverRotatable

#include "VR/VR_Actors/VR_LeverRotatable.h"

Interactable Actor

217

​General Information

Description

VR Lever Rotatable class is a lever which player can rotate. The class uses Physics Constraint Component to achieve physics interactions.(See VR Lever Base for a base set up).


VR Lever Rotatable class is a lever which player can rotate. The class uses Physics Constraint Component to achieve physics interactions.(See VR Lever Base for base set up).
VR Lever Rotatable Demo Example

Settings

  • Rotation Limit - This is a float variable which is maximum lever rotation angle.

  • Rotation Axies - This is a EAxies enum(See VR Variables) variable which represents the lever rotation direction.

  • Inverse - This is a bool variable which can be used for reversing lever rotation direction.

  • On Limit - This is a float variable which represents the angle after reaching which lever will set it is on status(bIsTurnedOn) to true.

  • Off Limit - This is a float variable which represents the angle after reaching which lever will set it is on status(bIsTurnedOn) to false.

Rotation Limit - This is a float variable which is maximum lever rotation angle.  Rotation Axies - This is a EAxies enum(See VR Variables) variable which represents the lever rotation direction.  Inverse - This is a bool variable which can be used for reversing lever rotation direction.  On Limit - This is a float variable which represents the angle after reaching which lever will set it is on status(bIsTurnedOn) to true.  Off Limit - This is a float variable which represents the angle after reaching which lever will set it is on status(bIsTurnedOn) to false.
Settings

Blueprint API Reference

Public Member Functions


Is Turned On
  Returnes true if reached maximum of RotationLimit.

Output
  bool bIsTurnedOn

Get Current Angle
  Returnes current rotation angle of lever.

Output
  float CurrentAngle

Protected Attributes

float 	RotationLimit
 

EAxies 	RotationAxies
 

bool 	bInverse
 

float 	OnLimit
 

float 	OffLimit

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