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VR SkeletalMesh

This is a skeletal object which player can pick up using one of grab methods (enum EGrabMethod).

Class name:

Include:

Type:

Lines of code:

AVR_SkeletalMesh

#include "VR/VR_Actors/VR_SkeletalMesh.h"

Interactable Actor

899

​General Information

Description

VR Skeletal Mesh is a static mesh actor for grabbing(See VR Hand).This actor is using VR Grab Component(See VR Grab Component) Easy set up mesh, material, mass and some settings. Everythings is ready to go!

Blueprint API Reference

Public Member Functions

Public Attributes


Protected Attributes




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