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КЛАССЫ

VR Equipment Skeletal

Blueprint/C++

VR Equipment Skeletal

Player can interact with this class after grab by pressing the following buttons: trigger button, A button and B button.

VR Button

Blueprint/C++

VR Button

This is a physic base button class. Can be used in the game world or as a child actor component.

VR Code Lock

Blueprint/C++

VR Code Lock

This is a code lock class. Player can type password by pressing the buttons.

VR MainMenu

Blueprint/C++

VR MainMenu

Main menu parent class which can be attached to the players hand on spawn.

VR Pause Menu

Blueprint/C++

VR Pause Menu

Main menu parent class which can be attached to the players after holding the menu button.

Menu Loading Widget

Blueprint/C++

Menu Loading Widget

This is a class for a simple loading widget which is used in VR Hands class. It shows while a player is holding the menu button.

VR Avatar Animation Instance

Blueprint/C++

VR Avatar Animation Instance

VR Avatar animation instance class which can be used as parent class of animation blueprint of the player avatar.

Loading Handler

Blueprint/C++

Loading Handler

This is a loading class for transition between levels (Player will be teleported to the loading room and then to the selected level or streaming level).

VR Save Preferences 

C++ only

VR Save Preferences 

This class is used for saving selected movement preferences.

VR Save Level Transfer

C++ only

VR Save Level Transfer

This class is used for tranfering inventory information to another level.

VR Camera Component

Blueprint/C++

VR Camera Component

Network Replicated VR Camera Component.

VR Motion Controller Component

Blueprint/C++

VR Motion Controller Component

Network Replicated VR Motion Controller Component.

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